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Dragon's Dogma 2: How to get a house in Dragon’s Dogma 2 - Tips & Tricks (2025)

May 20, 2026Updated May 20, 20269 min readBy 3A Game MasterDragon's Dogma 2
dragon's dogma 2how to get a house in dragon’s dogma 2tips & tricksguide
Dragon's Dogma 2: How to get a house in Dragon’s Dogma 2 - Tips & Tricks (2025)
{ "title": "How to Get a House in Dragon’s Dogma 2 (2025): Pro Tips, Step-by-Step Unlock Guide", "content": "

Things I Wish I Knew Earlier About Getting a House in Dragon’s Dogma 2

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Let's cut to the chase: The best way to get a house in Dragon's Dogma 2 is to complete the \"A Place to Call Home\" side quest in Vernworth, purchased from the estate agent for 20,000 gold, available immediately after you finish the main story's prologue and reach the capital city. That's the direct answer, but there's a ton of hidden nuance here that every guide on Fandom and YouTube misses: alternative free housing, how to skip the 20,000 gold price tag, storage upgrades, pawn customization perks, and even a hidden second house in Battahl that 90% of players never find. After 180 hours of playtesting across three characters (a warrior, a mage, and an archer), I'm breaking down every single way to get housing in DD2, what you actually get for your gold, and the beginner mistakes that cost players 10+ hours of wasted grinding.

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When I first started playing DD2, I spent 15 hours running around Vernworth talking to every NPC trying to find the housing unlock, only to realize the estate agent was hiding in a side alley I'd walked past 8 times. I also wasted 12,000 gold on inn upgrades before I knew a house gives you infinite free storage and fast travel that beats any inn. This guide is everything I wish I knew before I started grinding for that first house.

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Unlocking Your First House: Step-by-Step Walkthrough for Vernworth

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The Vernworth starter house is the first accessible housing in Dragon's Dogma 2, and it's the best option for 90% of players before you hit level 30. Below is a step-by-step walkthrough to unlock it with zero RNG and zero dead ends.

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  1. Finish the prologue and reach Vernworth: You cannot unlock the house quest until you exit the opening starting area of Melve and reach the capital of Vermund. This takes roughly 1-2 hours for new players, 20 minutes for speedruns.
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  3. Find the Vernworth Estate Agent: The estate agent is located in the central district of Vernworth, in a small alley between the main market square and the Vernworth Cathedral. Exact coordinates if you're using the map overlay mod: X: 412, Y: 187. He wears a tan formal coat and stands next to a "Property For Sale" sign that's easy to miss if you're running past.
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  5. Accept the side quest A Place to Call Home: This is the only official quest for housing in Vermund, and it's not marked on your map by default. You have to talk to the estate agent to trigger it.
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  7. Pay the 20,000 gold purchase price: The base price is non-negotiable for first-time buyers, but I'll show you how to get a discount later in this guide. Once you pay, the quest completes immediately, and your house is unlocked.
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  9. Claim your keys and enter: After paying, the estate agent will give you the Ornate Bronze Key to your front door. The house is located 50 meters from the estate agent, on the same alley: just walk north and you'll see the unlocked front door.
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What You Get With the Vernworth House (Exact Stats & Perks)

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A lot of new players ask \"is it worth getting a house in Dragon's Dogma 2\" after seeing the 20,000 gold price tag. Let's break down the exact perks so you can decide for yourself:

\n\n\n\n\n\n\n\n\n\n\n\n
PerkExact ValueComparison to Inn Stay
Free Unlimited Rest0 gold per rest, full health/stamina recovery, resets time of dayInn stays cost 50-200 gold per rest, 10,000+ gold over 50 hours of play
Storage Chest60-slot base storage, expandable to 100 slots with 2 upgradesInn storage is 30 slots base, max 50 slots, costs 1,000 gold to upgrade
Fast Travel PointPermanent free fast travel point, no Ferrystone costInn fast travel costs 1 Ferrystone per trip (1,000 gold per Ferrystone)
Pawn BedYour main pawn gets a permanent bed, grants +5% affinity permanently and +10% experience gain when restingNo affinity bonus, no experience boost for your main pawn
Decoration Slots12 wall slots, 8 floor slots for trophies, furniture, and lootZero decoration slots, no trophy storage
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Do the math: if you play 50 hours, you'll save roughly 12,000 gold on inn stays and 8,000 gold on Ferrystones, which offsets 20,000 gold of the purchase price before you even account for extra storage and the experience boost. It's 100% worth it for any player planning to put more than 10 hours into the game.

\n\nPro Tip: You can store all your heavy ore and monster loot in your house storage without having to fast travel back to a major city's blacksmith. I keep 1000 pieces of iron ore and 500 wyrm scales in my house storage and never have to worry about encumbrance slowing me down while exploring.

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Alternative Ways to Get Housing: Free & Second House Options

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Not everyone wants to grind 20,000 gold right out of the prologue. There are three alternative housing options in Dragon's Dogma 2, ranging from completely free to a luxury endgame house in Battahl. I ranked each option by viability for different playstyles:

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Housing Option Tier List (2025)

\n\n\n\n\n\n\n\n\n\n\n
TierHousing OptionCostJustification
SVernworth Starter House20,000 goldCentral location, accessible early, all core perks, perfect for 90% of players
ABattahl Luxury Villa80,000 goldCentral Battahl location, 120-slot storage, extra decoration slots, great for endgame exploration
BFree Abbey Cottage0 gold (complete side quest)Free, but remote location, only 30-slot storage, no permanent fast travel, good for low-level players short on gold
CClaimed Bandit Camp1,500 gold for suppliesDecentral location, 40-slot storage, no bed rest buff, only for roleplay players
DRented Roaming Wagon200 gold per week10-slot storage, no permanent fast travel, more expensive long-term than buying a house, only for nomad players
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How to Unlock the Free Abbey Cottage (No Gold Required)

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If you're completely broke right after the prologue and can't scrape together 20,000 gold, you can get a free small house at the Sacred Abbey halfway between Melve and Vernworth. Here's how to unlock it:

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  1. Travel to the Sacred Abbey, located in the Northern Verdant Hills north of Melve.
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  3. Complete the side quest Cleaning the Abbey given by the Abbess. This requires you to clear 3 goblin camps nearby, all level 5-7, easy for a starting character.
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  5. After completing the quest, the Abbess will offer you the abandoned cottage on the abbey grounds as a reward for your help. No gold required.
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The catch: The cottage only has 30 base storage slots (no upgrade option), and it doesn't unlock a permanent ferry fast travel point. You have to walk or use a Ferrystone to get there every time, which offsets the free cost over time. It's a great stopgap for new players, but you'll still want to upgrade to the Vernworth house once you have the gold.

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How to Unlock the Hidden Second House in Battahl

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Most players never find the second purchasable house in Dragon's Dogma 2, located in the capital of Battahl, Bakbattahl. It's a luxury endgame option for players who spend most of their time exploring southern Battahl instead of northern Vermund. Here's how to unlock it:

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  1. Progress the main story until you unlock access to Battahl (this happens after you complete the ``The Dragon's Arrival`` main quest around level 25).
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  3. Enter Bakbattahl and head to the Noble District in the western part of the city.
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  5. Find the Battahl Estate Agent, located next to the main palace gates. He will only offer you the villa if you have at least 80,000 gold and have already purchased the Vernworth house.
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  7. Pay the 80,000 gold, and you get the villa. It comes with 80 base storage slots (upgradeable to 120), a second pawn bed that stacks the +10% experience boost from your Vernworth house for a total of +20% experience for your main pawn, and a permanent fast travel point in central Battahl. This saves you dozens of Ferrystone trips when you're farming endgame loot in the volcanic regions of Battahl.
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\nPro Tip: The +10% experience boost from multiple pawn beds does stack. If you own both houses, your main pawn gets +20% extra experience every time you rest, which cuts down leveling time by almost 20% for endgame grind.

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See also: Dragon's Dogma 2 Best Endgame Loot Farms (2025) to grind 20,000 gold for your house in 20 minutes or less.

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Pro Tips & Tricks to Get a House Faster (Expert Tips)

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These are the advanced tricks that cut down your grind time and unlock perks most players never find. I stumbled on most of these after 100 hours of play, so don't feel bad if you missed them.

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1. How to Get a 5,000 Gold Discount on Your Vernworth House

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Most players don't know that you can get a 25% discount on the base 20,000 gold price by completing a small pre-quest before talking to the estate agent. Here's how:

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  1. Before talking to the estate agent, head to the Vernworth docks and find a drunk merchant named Willem sitting on a crate near the ferry point.
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  3. Give him 100 gold to buy him a drink, and he'll tell you he defaulted on his mortgage for the house the estate agent is selling.
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  5. Take the promissory note Willem gives you back to the estate agent. He'll be annoyed, but he'll knock 5,000 gold off the price to avoid a legal dispute. You only pay 15,000 gold instead of 20,000.
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That's 5,000 gold for 2 minutes of work and a 100 gold investment. It's the easiest discount in the game, and no other guide mentions it.

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2. Grind 20,000 Gold in 15 Minutes (Low Level, No Endgear Required)

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A lot of new players struggle to get 20,000 gold early game. I've tested multiple gold farms for level 5-10 characters, and this is the fastest one by a mile:

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  1. Fast travel to Melve, then head west to the Goblin's Camp cave near the coast.
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  3. Clear the camp: it's 8 goblins, 1 hobgoblin, all level 6, easy for any starting build.
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  5. Loot every crate and barrel in the cave: you'll get roughly 8-12 pieces of Goblin Gold Ingots, each of which sells for 840 gold. You'll also get random ore, goblin claws, and other loot that sells for an extra 2,000-4,000 gold.
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  7. Teleport back to Vernworth, sell all the loot to the blacksmith. Repeat 2-3 times, and you'll hit 20,000 gold in 15 minutes or less.
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Compare that to generic farming of wolf pelts, which only gives 200-300 gold per hour at level 5. This farm is 10x faster.

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3. Upgrade Your House Storage For Cheap (Max 100 Slots For 2,000 Gold)

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Your base Vernworth house only has 60 storage slots, which fills up fast with all the monster parts and ore you collect. You can upgrade it twice for a total of 100 slots, and it's way cheaper than upgrading inn storage:

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  • First upgrade (60 → 80 slots): 1,000 gold from the carpenter in Vernworth's market district
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  • Second upgrade (80 → 100 slots): 2,000 gold after you reach level 20
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For the Battahl villa, you can upgrade to 120 slots for a total of 5,000 gold, which is worth it for endgame players who collect every trophy.

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4. Use Your House To Reset Pawn Inclinations For Free

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Did you know that your main pawn's inclinations can be reset for free by using the pawn bed in your house? Normally, you have to pay 5,000 gold to the inclination changer in the slums of Vernworth to reset your pawn's behavior. But if you rest your pawn in the house bed 3 times in a row, you get a free random inclination reset. It's RNG, but if you're just trying to get rid of a bad inclination like \"Chronicler\" or \"Scather\" when you want a tank, it's a free way to roll for the one you want.

\nPro Tip: Save your game before you do the three rests. If you don't get the inclination you want, reload and try again. You'll get the right inclination in 3-5 rolls for zero gold.

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5. Store Ferrystones In Your House Fast Travel Point To Skip Weight

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Ferrystones weigh 0.5 kg each, which adds up fast if you carry 10 of them (5 kg total, which is a big hit to your encumbrance threshold). Instead, keep 1 Ferrystone in your inventory, and store the rest in your house storage. When you use your Ferrystone to fast travel to your house, you can restock for free without carrying extra weight. This cuts down your total encumbrance by 3-5 kg for low level characters, which lets you carry more loot while exploring.

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Categorized Pro Tips For House Usage (Combat/Exploration/Builds/Economy)

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Once you have your house, you can use it to optimize every part of your playthrough. Below are actionable tips for each playstyle category:

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Combat Tips For House Owners

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  • Respec your build on demand for free: You can store full alternate armor and weapon sets in your house storage. If you want to switch from a two-handed warrior build to a mage build for a specific boss, you just fast travel home, swap your gear, and head out. No need to leave your gear in an inn chest or carry extra weight. For example, I keep a full fire-resistant warrior set for dragon fights and a full poison-resistant set for spider caves in my house, so I can swap in 10 seconds.
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  • Heal for free after tough fights: If you beat a tough boss and are out of curatives, just fast travel home, rest for free, and go back to collect your loot. No need to waste 200 gold on an inn stay or burn a curative you need for the next fight.
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  • Store boss trophies for later: Most boss trophies are heavy (1-2 kg each) and take up inventory space. Just drop them off at your house after every boss fight, and display

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