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Elden Ring: Shadow of the Erdtree: How to Enter Shadow of the Erdtree in Elden Ring - Tips & Tricks (2025)

May 26, 2026Updated May 26, 20269 min readBy 3A Game MasterElden Ring: Shadow of the Erdtree
elden ring: shadow of the erdtreehow to enter shadow of the erdtree in elden ringtips & tricksguide
Elden Ring: Shadow of the Erdtree: How to Enter Shadow of the Erdtree in Elden Ring - Tips & Tricks (2025)
{ "title": "How to Enter Shadow of the Erdtree in Elden Ring (2025): Pro Tips, Things I Wish I Knew Earlier", "content": "

Direct Answer: How to Unlock & Enter Shadow of the Erdtree (Step-by-Step)

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The direct, step-by-step way to unlock and enter Shadow of the Erdtree in Elden Ring is as follows. Stop scrolling if you just need the exact unlock process:

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  1. Own the Shadow of the Erdtree DLC (purchased separately from the base game for $39.99 USD, or included in the 2025 Elden Ring Complete Edition)
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  3. Load your existing base game save or start a new game. You do not need to beat the base game first, but you must defeat Starscourge Radahn in Redmane Castle, Caelid, to unlock the entrance.
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  5. After defeating Radahn, travel to the Stormveil Cliffside Site of Grace in Limgrave, near the broken bridge leading to the Divine Tower of Limgrave.
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  7. Head north from the Site of Grace down the cliff path to the water's edge. You'll find a broken spirit statue called the Statue of Marika with a glowing sword imbedded in the base.
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  9. Interact with the statue to be automatically teleported to the Land of Shadow, the DLC's main open world.
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That's it. If you followed these steps and it didn't work, it's almost always because you haven't actually defeated Radahn yet (or you forgot to install the 1.10+ Elden Ring update that includes the DLC). Now that we've answered the core question, let's dive into all the tips and tricks, things I wish I knew earlier, and mistakes to avoid before you even step foot in the Land of Shadow. This advanced guide will save you 10+ hours of frustration and put you on the right track from the second you enter.

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Things I Wish I Knew Earlier Before Entering Shadow of the Erdtree

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After 120 hours in the DLC, I can tell you right now: 90% of players make bad choices before they even enter the Land of Shadow that ruin their first 10 hours. I've compiled all the mistakes I made and saw other players make, organized into actionable categories for every playstyle.

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Pre-Entry Combat Tips: What to Prepare Before You Enter

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Shadow of the Erdtree cranks up enemy HP and damage by ~40% compared to late-game base Elden Ring. The minimum level to enter is actually level 50, but that's only for NG+ players with endgame gear. Let's break down the actionable prep you need to do before you interact with that Statue of Marika.

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1. What Level Should You Be Before Entering Shadow of the Erdtree?

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FromSoftware says you can enter as low as level 50 after beating Radahn, but that's a marketing trick to get new players to buy the DLC. Here's the hard truth: If you're a first-time playthrough (New Game, not NG+), you need to be level 120 minimum before entering. Level 150 is the soft cap for comfort, and anything above 175 is overkill for the first half of the DLC.

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Why it matters: The first common enemy you run into in the Land of Shadow (the Shadow Tree Sentry) has 4,200 HP and deals 650 damage per unblocked swing. At level 50, you have ~700 HP total. One hit = oneshot. Even at level 100, you're looking at 2-shot kills from every trash mob, and you'll do 30% less damage to bosses because you can't hit the damage softcaps.

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2. Upgrade Your Gear to +24/+9 Maximum Before Entering

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The DLC adds new upgrade materials that let you get weapons to +25 and somber weapons to +10, but you don't get those until 15 hours into the DLC. Any weapon below +24 (regular) or +9 (somber) will hit 20-30% weaker than it needs to for the first DLC area. Here's the damage comparison:

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Weapon Upgrade LevelAverage Damage of Meta GreatswordTime to Kill First Shadow Tree SentryRecommended For Entry?
+20 Regular520 AR12 hits (3+ minutes of dodging)No
+22 Regular582 AR10 hitsNo
+24 Regular645 AR8 hitsYes (Minimum)
+25 Regular (DLC upgrade)678 AR7 hitsImpossible before entry
+8 Somber598 AR9 hitsNo
+9 Somber652 AR\n 7 hits\n Yes (Minimum)\n
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Why it matters: If you enter with underleveled weapons, you'll spend 20 minutes killing every trash mob, run out of flasks, and never make progress to the first Site of Grace. Stop at the Roundtable Hold before entering and use all your accumulated smithing stones to hit that minimum upgrade level.

\nPro Tip: If you're short on smithing stones, go to the Roundtable Hold and purchase them from the Twin Maiden Husks after unlocking the bell bearings from the base game's Walking Mausoleums. A +24 weapon only costs 2 ancient dragon smithing stones, which you can get from beating Malenia and the Mountaintops of the Giants boss before entering the DLC. See also: Where to Find All Ancient Dragon Smithing Stones in Elden Ring (2025)

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3. Bring At Least 10+ Cracked Pots and 5+ Ritual Pots Before Entering

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You can find more pots in the DLC, but the first boss (Messmer the Impaler) has a 10-second stagger window that you can exploit with fire pots to cut the fight in half. I've beaten Messmer in 90 seconds with a pre-stocked pot stack, while most new players take 10+ tries because they come in with 2 pots max.

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Why it matters: Pots have 4x the stamina damage of most weapons, which lets you break Messmer's hyperarmor before he gets off his chain fire combo that oneshots 70% of players.

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Pre-Entry Exploration Tips: What to Collect Before You Enter Shadow of the Erdtree

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Exploration in the Land of Shadow is wildly different from the base game. These are the things I wish I grabbed before I crossed over that saved me hours of backtracking to the base game.

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1. Unlock the Golden Seed and Sacred Tear Maximum Flasks Before Entering

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The maximum number of flasks you can have in the base game before entering the DLC is 14. If you have less than 12 flasks (10 + 2 split between HP and FP), you're going to run out of heals on the first boss. The best way to split your flasks at entry level (120-150) is:

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  • 10 HP flasks
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  • 2-4 FP flasks (depending on if you're a spellcaster)
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Why it matters: Messmer the Impaler deals damage over 80% of your max HP even with a 40 Vigor build. If you only have 8 flasks, you'll run out of heals by phase 2 of the first boss. You can find more Golden Seeds in the DLC, but they only add one flask total in the entire DLC.

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2. Grab the Physick Flask Best Crystals for Shadow of the Erdtree Before Enter

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You can get 2 crystal tears before entering the DLC that will carry you through the entire first half. Stop by these locations before you enter:

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  1. Greenburst Crystal Tear: Reduces stamina consumption by 25% for 3 minutes. Found in the Mistwood in Limgrave, just north of the Third Church of Marika. 90% of DLC enemies are hyper-aggressive, so you'll be dodging nonstop. This cuts your stamina usage by a quarter, which means you never get caught rolling out of stamina.
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  3. Spiked Cracked Tear: Increases attack power by 10% for 3 minutes. Found in Caelid, near the Smoldering Church. This is a straight 10% DPS increase for your entire first session, no downside.
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Why it matters: These two tears give you a combined 10% damage increase and 25% stamina reduction for the entire time you're exploring. That's equivalent to having an extra level in every stat, and it's free. I've seen players go through the entire first 10 hours of the DLC without swapping their Physick from the base game default. That's 10 hours of missed damage and free stamina.

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3. Collect All 8 Memory Stones Before Entering If You're a Spellcaster

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The best DLC spells require 3 memory slots each, and you can get all 8 memory stones from the base game before you ever enter the Land of Shadow. If you only have 6, you can't fit your best damage spells plus your utility spells. Here's the quick breakdown of where to get all 8 pre-entry:

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  1. 1 starting spellcaster memory
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  3. 2 from Roundtable Hold (purchased from Twin Maiden Husks)
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  5. 1 from Raya Lucaria Academy chest
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  7. 1 from Seluvis's Rise
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  9. 1 from the Moonlight Altar
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  11. 1 from the Oridys's Rise tower puzzle
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  13. 1 from the Chelona's Rise tower puzzle
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Why it matters: The DLC's most broken early sorcery, Shadow Comet, takes 2 slots by itself. If you don't have enough memory slots pre-entry, you'll have to skip half your best spells until you find the one memory stone in the DLC, which is 20 hours in.

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See also: Best Sorcery Build for Shadow of the Erdtree (2025)

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Pre-Entry Build Tips: What Builds Work Best for Entering Shadow of the Erdtree (Tier List 2025)

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Not all base game builds are created equal when you enter the Land of Shadow. Shadow enemies have higher poise, more hyperarmor, and 30% more bleed resistance than base game enemies. I've ranked the most common entry builds by how they perform in the first 10 hours of the DLC:

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TierBuild TypeOne-Line Justification
SQuality Greatsword (40 Str / 40 Dex)645 AR at +24, 120 hyperarmor on 2-handed R1, staggers most trash mobs in 2 hits. 0 drawbacks, perfect for entry.
SFaith Incantation Build (40 Faith / 40 Vigor)Pre-entry you already have Lightning Spear and Golden Vow, which gives a 15% permanent damage buff. DLC open world is perfect for rotating incantations.
ASorcery Int Build (60 Int / 30 Vigor)Great boss damage, but high FP consumption. Bring extra flasks, and you'll be fine. Only knocked down a tier because you run out of FP faster in open world exploration.
AArcane Bleed Build (80 Arcane)Still good for bosses, but base game bleed weapons hit 25% slower against DLC enemies' higher bleed resistance. You'll need a new bleed weapon 1 hour in, but it's still viable at entry.
BDual Wield Katana Bleed BuildLow poise, low hyperarmor, gets staggered by every trash mob hit. Bleed resistance cuts proc rate by 30%, so your whole build is gimped until you get the new DLC rivers of blood variant.
BStrength Colossals (60+ Strength)High damage, but massive stamina cost. You'll run out of stamina after 2 swings, which gets you one-shot by most combo attacks. Bring Greenburst Tear to make it work.
CLevel 1 Character EntryOnly for speedruns and challenge runs. You will get oneshot by literally everything. Don't do this on your first playthrough.
DUnderleveled (Under 100) Any BuildYou don't have enough Vigor to survive one hit, and enough damage to kill enemies before you run out of flasks. Waste of time.
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1. Hit the Vigor Softcap Before Entering

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The minimum Vigor you need to enter Shadow of the Erdtree is 40 Vigor, which gives you 1,900 HP. 50 Vigor is the soft cap (2,100 HP) and that's the sweet spot for entry. Anything lower than 40, and you get 2-shot by the first trash mob.

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Why it matters: I see 90% of Arcane and Int builds running 30 Vigor when they enter the DLC, because they min-maxed damage. That's a death sentence. Even a 10% extra HP increase saves you 3-5 tries on the first boss alone.

\nPro Tip: If you're a min-max build with only 30 Vigor, respec at Rennala in Raya Lucaria before entering. A 40 Vigor/70 Arcane build is way better than an 80 Arcane/30 Vigor build in the DLC. You can't deal damage if you're dead.

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2. Bring Golden Vow and Flame Grant Me Strength If You Can

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These two base game incantations give you a combined 20% damage increase and 10% damage resistance for 2 minutes, and they last through teleportation. That means you can cast them before you enter the DLC, and they're still active when you spawn in the Land of Shadow. That's 2 minutes of free boosted damage to clear the starting area and unlock the first Site of Grace.

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Why it matters: The starting area of the DLC is full of high-health mobs between you and the first Site of Grace. If you have these buffs active when you spawn, you can rush to the Site of Grace without dying, which lets you reset your flasks and start

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