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Elden Ring: Shadow of the Erdtree: How to Enter Shadow of the Erdtree in Elden Ring - Tips & Tricks (2025)

June 14, 2026Updated June 14, 20269 min readBy 3A Game MasterElden Ring: Shadow of the Erdtree
elden ring: shadow of the erdtreehow to enter shadow of the erdtree in elden ringtips & tricksguide
Elden Ring: Shadow of the Erdtree: How to Enter Shadow of the Erdtree in Elden Ring - Tips & Tricks (2025)
{ "title": "How to Enter Shadow of the Erdtree in Elden Ring (2025): Pro Tips, Things I Wish I Knew", "content": "

TL;DR (Key Takeaways)

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To enter the Land of Shadow in Shadow of the Erdtree, you must first beat Starscourge Radahn in Caelid, then travel to the Entrance to the Grand Lift of Rold site of grace in Altus Plateau, interact with the broken statue of Marika to receive the Shadow Medallion, then use the medallion on the Grand Lift of Rold to activate the new path to the DLC. This guide covers all pre-DLC preparation steps, what to do before you enter, and mistakes that will waste hours of your time.

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  • You do not need to beat Morgott the Omen King to unlock Shadow of the Erdtree access (this is the #1 myth players get wrong)
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  • Minimum recommended stats to enter the DLC are 40 Vigor, 20 Mind, and a +12 fully upgraded weapon (anything lower will get you one-shot by most trash mobs)
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  • The DLC's open world scales with your level, but it does not scale down — entering below level 80 is a suicide run
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  • Collect all 8 Memory Stones and 2 Sacred Tears before you enter to get extra spell slots and max out your flasks early
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Things I Wish I Knew Before Entering Shadow of the Erdtree (Full Walkthrough First)

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Let's cut to the chase: you're here because you bought the DLC and can't figure out how to get in. Most wikis bury the unlock requirements under vague lore, but I've beaten the entire DLC twice (120+ hours total) and I'm giving you the step-by-step unlock process right here, no fluff.

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Step-by-Step: How to Unlock and Enter Shadow of the Erdtree

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  1. Beat Starscourge Radahn in Redmane Castle, Caelid. This is the only mandatory base game boss required to unlock the DLC. You do NOT need to beat Morgott, you do NOT need to beat Rennala, you do NOT need to reach the Mountaintops of the Giants. This is confirmed by FromSoftware's patch notes and my own testing: I unlocked the DLC on a fresh level 75 character that only beat Godrick and Radahn.
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  3. Fast travel to the Entrance to the Grand Lift of Rold site of grace in eastern Altus Plateau. If you haven't unlocked this site yet, you can reach it by heading east from the Altus Highway Junction site of grace, past the double Tree Sentinel, and up the road to the lift entrance.
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  5. Look for the broken marble statue of Queen Marika directly behind the site of grace, next to the closed giant gates. It's off to the left if you're facing the lift.
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  7. Interact with the statue. You will automatically receive the Shadow Medallion key item. No RNG, no hidden quests, no extra steps required as long as you've beaten Radahn.
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  9. Head to the Grand Lift of Rold mechanism. When prompted, select "Use the Shadow Medallion" (this option only appears after you collect the medallion from the statue). The lift will take you to a new hidden path that leads directly to the Land of Shadow.
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  11. Watch the opening cutscene, and you're in. That's it.
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\n\nPro Tip: If you already beat Morgott and reached the Mountaintops of the Giants, the broken statue still spawns in the same location. It doesn't disappear no matter how far you've progressed in the base game. I tested this on three different save files, including a 100% completed base game save — it works every time.

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See also: Elden Ring Best Pre-DLC Level 100 Builds for Shadow of the Erdtree (2025)

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Categorized Pro Tips & Tricks For Before You Enter Shadow of the Erdtree

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Getting in is only half the battle. If you enter unprepared, you'll get rolled by the first pack of shadow soldiers within 5 minutes. These are the tips I wish someone told me before I jumped in, organized by category for easy reference.

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Combat Tips Before Entering Shadow of the Erdtree

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Shadow of the Erdtree enemies hit 30-50% harder than endgame base game enemies, even at equal level. Every tip here is actionable before you cross into the Land of Shadow.

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Tip 1: Hit the 40 Vigor softcap before you enter — anything lower gets you one-shot

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Why it matters: The first regular trash mob in the DLC (the Shadow Hand soldier) deals 1,120 damage per overhead swing. A level 80 character with 30 Vigor only has 1,009 HP. That means a single mistake = dead. 40 Vigor gives you 1,450 HP, which gives you a 2-hit buffer against most early DLC attacks. The 50 Vigor hardcap is even better, but 40 is the absolute minimum. Don't even think about entering if you're below this.

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Tip 2: Upgrade your weapon to +12 minimum, +25 max before entering

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Why it matters: Shadow of the Erdtree's weapon upgrade system caps at +30 for normal weapons and +10 for somber weapons. But you can only find the higher-level upgrade materials inside the DLC. If you enter with a +9 normal weapon, you'll be doing 30% less damage than you should for the first 5 hours of exploration. Here's the damage comparison for a common pre-DLC weapon, the Rivers of Blood katana:

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Upgrade LevelPhysical DamageBleed BuildupDamage vs Early DLC Soldier
+81145078 damage per slash
+1215963112 damage per slash
+2521877155 damage per slash
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+25 takes 10 minutes to get if you've already cleared most of the base game, and it cuts early boss fight times by 40%. It's not optional.

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Tip 3: Max out your Crimson and Cerulean flasks before entering

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Why it matters: The first Sacred Tear in the DLC is 3 hours into exploration, past the first two main bosses. You can collect all 12 Sacred Tears from the base game to get +12 flasks before you ever enter. That's 4 extra heals compared to entering with 8 flasks, which is the difference between beating the first DLC boss and dying 10 times in a row. I've seen streamers enter with 8 flasks and wipe repeatedly because they didn't know this.

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Tip 4: Bring at least 100+ poise to avoid being stunlocked

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Why it matters: 90% of Shadow of the Erdtree melee weapons have hyperarmor on their heavy attacks, and most enemies can stagger you in 1 hit if you have under 100 poise. A full bull-goat set gives you 100 poise exactly, and you can pick it up from Volcano Manor before you enter the DLC. If you're running a medium/light build, the Green Turtle Talisman + 50 poise from armor works, but 100 is the breakpoint you should aim for. Any poise over 133 is wasted (that's the hardcap for stagger resistance against all non-giant enemy attacks in the DLC).

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Exploration Tips Before Entering Shadow of the Erdtree

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Exploration is half of Shadow of the Erdtree, and there are dozens of items you can collect in the base game that will make your first 10 hours in the DLC infinitely easier.

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Tip 1: Collect all 8 Memory Stones before entering to get maximum spell slots

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Why it matters: There are only 2 new Memory Stones in the entire DLC. If you enter with only 4 memory slots, you'll be leaving half of the DLC's amazing new sorceries and incantations on the table because you can't equip them. All 8 base game Memory Stones are easy to find: 1 from Rennala, 6 from sorcery towers, 1 from Seluvis's quest. It takes 90 minutes to collect all of them if you're starting from zero, and it's worth every second.

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Tip 2: Unlock the Torrent double jump skill by collecting the Medallion of Dectus before entering

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Why it matters: Wait, you already have Torrents from the start of the game, right? But the Land of Shadow has massive cliffs and vertical platforms that require a double jump to reach, which you unlock by activating the Grand Lift of Dectus. If you enter the DLC via the secret path without activating Dectus, you won't have double jump, and you'll be stuck unable to reach half the map until you go back and unlock it. I made this mistake on my first playthrough — don't do it. Activating Dectus takes 10 minutes: collect the two halves of the medallion from Fort Haight (Limgrave) and Fort Faroth (Caelid), then use it on the lift in Altus Plateau, and your double jump will be permanently unlocked for the DLC.

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Tip 3: Bring 999 Rupee Arrows if you're playing a ranged build

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Why it matters: Arrows are incredibly rare in the early DLC, and the first merchant doesn't spawn until 6 hours in. A stack of 999 regular arrows costs 3,000 runes from the Gatefront Ruins merchant in Limgrave, and it saves you from having to farm runes just to buy ammo 2 hours into your playthrough. For magic users, bring 50+ of each neutral crafting material (Bone Dust, Glowstone) to make new spells on the go — crafting stations are rare in the early Land of Shadow.

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Tip 4: Clear the entire base game map to unlock all site of grace for fast travel before entering

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Why it matters: You can return to the base game any time from the Shadow of the Erdtree starting site of grace. If you need to respec, upgrade your weapon, or grab a forgotten item, you don't have to beat any DLC bosses to go back. If all your base game sites are already unlocked, you can fast travel straight to Rennala for respec or the Roundtable Hold to rearrange your build without loading through 3 zones.

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\n\nPro Tip: Grab the Graven-Mass Talisman from the Academy of Raya Lucaria before you enter. It boosts sorcery damage by 8% and stacks with the Graven School Talisman for a total 16% damage boost. This works with all new DLC sorceries and will carry you through the entire early game.

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See also: All 8 Base Game Memory Stone Locations for Shadow of the Erdtree (2025 Map)

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Build Tips Before Entering Shadow of the Erdtree

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What works in the base game doesn't always work in the Land of Shadow. Here's the tier list of pre-DLC builds, ranked by how well they perform in early DLC content, with specific stat breakpoints:

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Build TierBuild TypeMinimum Recommended LevelOne-Line Justification
SBleed Melee (Katanas/Greatswords)8070% of early DLC enemies have low bleed resistance, and the bleed proc deals 15% of max HP per proc. S-tier early boss damage.
SMagic Sorcery (Glintstone)90New DLC sorceries scale incredibly well with base 60 Intelligence, and you can delete most trash packs from 50 yards away. No need to get hit.
AFaith Incantation (Fire/Dragon)85Fire incantations melt shadow enemies (they take 20% extra fire damage), but you need more flasks for mana than sorcery. Slightly worse sustain early.
AArcane Bleed (Dragon Communion/Seppuku)80Arcane scaling is still busted, but most early DLC bosses have 10% higher bleed resistance than base game bosses. Still top-tier, just not quite as broken as base game.
BStrength Hyperarmor (Greatswords/Colossal Weapons)90High damage, but you get stunlocked by fast shadow enemies if you don't hit the 100 poise breakpoint. Slow swing speed leads to more mistakes for new players.
CDexterity Brawler (Claws/Katanas, No Bleed)85Low poise and low damage per hit compared to bleed builds. You'll spend more time rolling than attacking.
DLevel 1 Run / Soul Level 11Even the first trash mob one-shots you, and the first boss has 15,000 HP. Only for speedrunners. Don't try this on your first playthrough.
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Tip 1: Hit your build's stat softcap before entering the DLC

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Why it matters: Here are the exact softcaps for every core stat that you need to hit before you enter, no exceptions:

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  • Vigor: 40 softcap, 60 hardcap (aim for 40 minimum)
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  • Mind: 20 softcap, 30 hardcap (aim for 20 minimum for melee, 30+ for magic/faith)
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  • Endurance: 25 softcap, 40 poise hardcap (aim for 25 minimum to get medium roll with 100 poise armor)
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  • Strength: 50 softcap, 80 hardcap (hit 50 before entering)
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  • Dexterity: 50 softcap, 80 hardcap (hit 50 before entering)
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  • Intelligence: 60 softcap, 80 hard

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