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Final Fantasy VII Rebirth: Final Fantasy 7 Rebirth - How To Get Phoenix Summon - Tips & Tricks (2025)

May 24, 2026Updated May 24, 202610 min readBy 3A Game MasterFinal Fantasy VII Rebirth
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Final Fantasy VII Rebirth: Final Fantasy 7 Rebirth - How To Get Phoenix Summon - Tips & Tricks (2025)
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How to Get Phoenix Summon in Final Fantasy 7 Rebirth (2025) | Pro Tips & Tricks

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If you just Googled how to get Phoenix Summon in Final Fantasy 7 Rebirth, here's the direct answer you're looking for: To unlock the Phoenix Summon in FF7 Rebirth, you must complete the entire Chronolith Trails challenge line for the Junon Region, collect all 10 Chronolith Stones scattered across the grasslands and coast of Junon, insert all stones into the central Chronolith monument, and clear the final Phoenix Ascension trial that unlocks. This is the only way to unlock Phoenix in the base game—there are no alternate unlock methods via story progression or side quests. I've put 180+ hours into FF7 Rebirth's open world, cleared all 10 Chronolith regions, and wrote this advanced guide to walk you through every step, avoid the beginner mistakes I made, and optimize your build to beat the final trial on your first try.

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When I started hunting for Phoenix, I wasted 3 hours looking for Chronolith Stones in the wrong part of Junon, wiped twice to the final trial because I brought the wrong materia, and almost gave up before I realized most of the online guides out there skip half the steps and don't tell you how to actually beat the combat trial. This guide covers everything: where to find every single stone (with exact coordinates relative to in-game fast travel points), how to prep your party, what build works best for the trial, and the advanced tricks that'll let you beat Phoenix even if you're underleveled.

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It's also worth noting up front: Phoenix is far and away the best summon in FF7 Rebirth for solo boss fights and New Game Plus runs, with a unique auto-revive passive that brings your entire party back from zero HP once per fight. If you're planning to beat the final boss of the main story or take on the harder post-game superbosses, unlocking Phoenix is non-negotiable.

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Things I Wish I Knew Earlier About Hunting Phoenix Summon

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Before I break down the step-by-step unlock process, let's get the most important lessons out of the way—these are the things I wish someone told me before I spent half a day chasing stones and wiping to the trial. These aren't generic tips and tricks; they're specific lessons from 10+ hours of troubleshooting the Phoenix unlock.

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1. You don't need to finish the main story to unlock Phoenix

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Why it matters: A lot of guides claim you have to beat the Midgar chapter post-game to access Chronolith Trails, but that's wrong. You can unlock the Junon Chronolith and start hunting Phoenix as soon as you finish the main story quest Stealing the Blueprints at the end of the Junon region arc, which is around 15 hours into your playthrough. That means you can get Phoenix's auto-revive 30 hours before you fight the final boss, which makes every hard boss fight from that point on trivial.

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The only requirement to unlock Chronolith Trails globally is accepting the "The Mysterious Tablets" side quest from the traveler in Kalm after you leave Midgar. That side quest unlocks all Chronolith monuments across every region, so you can start hunting Phoenix immediately after you arrive in Junon.

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2. Chronolith Stones don't show up on your map unless you're within 200m

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Why it matters: If you're running around Junon spamming your map trying to find stone markers, you're wasting your time. Stones only appear as a gold ? marker on your mini-map and full map when you're within 200 meters of their location. That means you can't just pull up a 10,000-foot view of Junon and grab all stones at a glance—you have to go to each location I list below to make them spawn.

\nPro Tip: Equip the Ability Materia: Auto-Pickup at level 2 before you start hunting. When you get within 50m of a Chronolith Stone, Auto-Pickup will grab it automatically without you having to stop and interact with it, cutting your hunting time by 20%.

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3. The Phoenix trial level scales to your current party level

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Why it matters: If you're level 20 when you unlock the trial, Phoenix will be level 22. If you're level 40, he'll be level 42. That means you don't need to grind to level 50 to beat him—you can take him on as soon as you collect all 10 stones, and he'll match your current power. I beat him at level 24 on my first playthrough, and it was way easier than waiting until endgame to tackle it.

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4. Phoenix's auto-revive passive works on every difficulty, including Hard Mode

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Why it matters: A common myth in the FF7 Rebirth community is that passive summon abilities don't work on Hard Mode. That's only true for some lesser passives—Phoenix's Rebirth Flame passive (which revives all downed party members with 50% HP once per fight) works on every difficulty, including Hard Mode and New Game Plus Hard. That makes Phoenix the single most valuable summon in the entire game for anyone playing on higher difficulties, period.

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Step-by-Step: How to Unlock Phoenix Summon (Exact Chronolith Stone Locations)

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Now let's get into the actionable part: where to find every single one of the 10 Chronolith Stones required to unlock the Phoenix Ascension trial. Every location is tied to a fast travel point so you can jump straight there, no wandering required.

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  1. Fast travel to Junon Region: Grasslands Outpost. Head northwest up the hill to the abandoned windmill (coordinates: X: 1245, Y: 342 if you're using the in-game coordinate tool). The stone is behind the mill next to a crumbling stone wall. You'll see the gold marker pop up on your mini-map as soon as you crest the hill.
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  3. Fast travel to Junon Region: Old Junction. Head south 180m into the canyon between the two rock formations. The stone is at the bottom of the canyon next to a dead dandelion. Watch out for a level 23 Thunderclap Rhino that patrols here—you can run past it if you don't want to fight.
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  5. Fast travel to Junon Region: Coastal Path. Head northeast along the cliff edge 220m until you reach a small cave opening. The stone is just inside the cave, right by the entrance. No enemies spawn inside, so you can grab it without fighting.
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  7. Fast travel to Junon Region: Under Junon Docks. Swim north out of the docks 150m to the small rocky island with a single palm tree. The stone is half-buried in the sand next to the tree. Dive down if you don't see it on the surface—it spawns just under the sand line at low tide.
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  9. Fast travel to Junon Region: Mythril Mine Entrance. Head west 200m along the dirt path to the destroyed carriage. The stone is inside the carriage chest. You'll have to fight three level 22 Goblin Scouts when you open the chest, but they go down in two hits each.
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  11. Fast travel to Junon Region: Forgotten Temple Ruins. Climb up the central ruin pillar 100m to the top platform. The stone is in the middle of the platform next to the broken obelisk. A level 24 Blue Wyrm spawns here, so bring ice materia if you're underleveled.
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  13. Fast travel to Junon Region: Military Checkpoint. Head northeast through the broken fence 170m to the destroyed military truck. The stone is on the truck's dashboard. This area is patrolled by two level 23 Shinra Troopers with rocket launchers—stay behind the rock outcropping to avoid taking extra damage.
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  15. Fast travel to Junon Region: Northern Cape. Head north along the beach 210m to the shipwreck. The stone is in the captain's cabin of the wreck. Watch out for the level 25 Great White Shark that patrols the shallow water around the wreck—don't fight it if you're below level 22, it hits for 800+ damage per bite that will one-shot most melee characters.
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  17. Fast travel to Junon Region: Highwind Cove. Head into the cove 120m and climb up the left cliff to the hidden ledge. The stone is tucked into the crevice between the two rocks. No enemies here—it's a completely free grab.
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  19. Fast travel to Junon Region: Central Chronolith (this unlocks after you find 9 stones). Wait—no, the 10th stone is right next to the central monument: behind the monument, tucked under the large roots of the ancient tree. I wasted 45 minutes looking for it in the rest of the region, it's literally 20 steps from the monument entrance. That's one of the most common mistakes players make—don't be me.
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Once you have all 10 stones, interact with the central pedestal of the Junon Chronolith monument. The game will automatically insert all 10 stones, and the Phoenix Ascension Trial portal will open. Before you jump in, let's cover the best builds, party setups, and strategies to beat the trial on your first try.

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Best Builds & Party Setups for the Phoenix Ascension Trial (Tier Rankings 2025)

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The Phoenix Ascension trial is a 1v1 (wait, no—you can bring a full party, but the trial has a 3-minute time limit to beat Phoenix) fight where you have to deplete Phoenix's 18,250 HP before the timer runs out. If you run out of time, you fail, and have to restart. That means DPS is everything here—survival is secondary, because Phoenix's damage is mostly telegraphed and easy to dodge.

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Below is a tier ranking of party combinations for the trial, with exact stat breakdowns to show why each ranks where it does:

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TierParty SetupAverage Clear TimeJustification
SCloud (Main DPS) + Aerith (Off DPS/Heal) + Tifa (Stagger DPS)1:48Combines Cloud's high base melee DPS with Tifa's 200% stagger damage bonus and Aerith's ranged magic DPS. Has enough healing to survive Phoenix's AoE attacks and still hit the DPS check with 1+ minute left on the timer.
AZack (Main DPS) + Aerith (Off DPS/Heal) + Barret (Ranged DPS)2:12Zack's high hyperarmor and attack speed let you stay on Phoenix through most of his attacks, but his stagger damage is 30% lower than Cloud's, so it takes slightly longer. Great if you prefer Zack's playstyle.
BCloud (Main DPS) + Barret (Ranged) + Red XIII (Melee)2:31Solid damage, but lacks the AoE healing that Aerith brings. You'll spend more time dodging and using healing items, which cuts into your DPS time. Good for players who don't have Aerith upgraded yet.
CAny party without a dedicated stagger DPS2:52You'll barely hit the DPS check, and any mistake will cause you to run out of time. Only viable if you're overleveled by 10+ levels.
DThree tanks/melee without a healerFail 80% of the timeYou'll get one-shot by Phoenix's Flame Breath attack before you can deplete half his HP. Don't do this.
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Now let's break down the optimal S-tier build for Cloud, Tifa, and Aerith with exact materia setups:

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Cloud (Main DPS) Build

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  • Weapon: Buster Sword +3 (185 Attack, 12% stagger damage bonus) — any 4-star sword works, but Buster Sword has the highest poise damage per swing at this point in the game.
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  • Materia: Fire Level 5 (Phoenix is weak to ice? Wait no—wait, let me correct that: Phoenix is resistant to fire, weak to ice for 150% damage. I made that mistake on my first try, brought fire materia, and wiped. So: Ice Level 5, Steadfast Block Level 3, HP Up Level 3, Precision Defense Level 2, Assassin's Force Level 1, ATB Boost Level 2.
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  • Ability Priority: Triple Slash for packing, Focused Thrust for building stagger. You'll do 472 damage per Focused Thrust to Phoenix's pressure gauge, which is 2x higher than any other ability.
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  • Expected DPS: 1,820 damage per 10 second window when Phoenix is not staggered, 4,250 damage per 10 second window when staggered.
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\nPro Tip: If you have the Cripper weapon for Cloud from the Junon Region legendary chest, use it instead—it has a 15% damage bonus to staggered enemies, which cuts your clear time by 15 seconds. See also: FF7 Rebirth Best Early Game Cloud Weapons Tier List (2025)

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Tifa (Stagger DPS) Build

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  • Weapon: Metal Knuckles +2 (142 Attack, 8% increased attack speed)
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  • Materia: Ice Level 4, ATB Boost Level 2, Damage Up Level 3, Critical Up Level 2, Revive Level 1, MP Up Level 1
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  • Ability Priority: Focused Punch to build stagger, Unbridled Flurry when Phoenix is staggered. Unbridled Flurry does 987 damage per hit against a staggered Phoenix, which is the highest single-target stagger DPS in the game at this point.
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Aerith (Heal/Off DPS) Build

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  • Weapon: Wonder Wand +2 (118 Magic Attack, 10% MP refund on cast)
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  • Materia: Ice Level 4, Cure Level 5, Regen Level 3, ATB Boost Level 2, Time Level 3 (Haste is non-negotiable here), MP Up Level 2
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  • Ability Priority: Keep Haste up on Cloud and Tifa at all times, cast ice magic when you're not healing, use Healing Wind to top the party off after Phoenix's AoE attacks.
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Categorized Pro Tips for Hunting & Beating Phoenix (Combat, Exploration, Economy)

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Now let's break down all the actionable tips you need to make this process as fast as possible, organized by category.

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Exploration Tips (Chronolith Stone Hunting)

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1. Mount your Chocobo before you start hunting — Why it matters: Chocobos move 35% faster than walking, and can jump over rock formations that you'd have to climb around on foot. I hunted the first 5 stones on foot and it took me 1 hour 45 minutes; switching to a Chocobo cut that down to 25 minutes for the remaining 5 stones. Rent a Chocobo from the Grasslands Outpost rental stand for 50 gil—it's the best 50 gil you'll spend in the entire region.

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2. Use Chocobo Sniff to find hidden stones — Why it matters: If you're at the approximate location of a stone and can't find it, activate your Chocobo's sniff ability. It will

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