All Cyberpunk 2077 Phantom Liberty Endings (2025): How to Unlock Every Ending
\nTL;DR Key Takeaways:
\n- \n
- There are 5 distinct Phantom Liberty endings tied to your choices with Solomon Reed and Songbird (So Mi) \n
- Only one ending unlocks the new King of Wands base game ending, which requires sparing Reed at the end of the DLC \n
- Every choice permanently locks other endings on a single playthrough — you’ll need to reload the
Firestartersave to see all outcomes \n - No ending is universally “good” or “bad”: all have tradeoffs for V, Reed, Songbird, and the NUSA \n
The direct answer first: If you’re googling “All Cyberpunk 2077 Phantom Liberty endings and how to get them”, here’s the breakdown. Phantom Liberty has 5 unique endings, all unlocked through two major choice points during the final mission Black Steel in the Hour of Chaos (and one pre-final choice in Firestarter). Your choices determine who lives, who dies, what rewards you get, and whether you unlock the new alternate base game ending. This guide will walk you through every unlock condition, outcome, and hidden consequence that even most 100-hour players miss.
After 12 playthroughs of Phantom Liberty (and 350+ total hours in Cyberpunk 2077 2.0), these are the things I wish I knew earlier before I made my first choice and locked myself out of the King of Wands ending for 15 hours. Below, I break down every ending by unlock steps, consequences, rewards, and ranking, plus common mistakes most players make when choosing their path.
\n\nThings I Wish I Knew Earlier About Phantom Liberty Endings
\nBefore we dive into each ending, let’s cover the critical context that changes everything about how you approach the final choices. Most wikis skip these details, but they’re make-or-break:
\n- \n
- Your choices throughout the entire DLC (from the first moment you meet Songbird to the side quests with Reed) do not affect which endings you can unlock. Only the two final choices matter. No amount of extra side quests with Solomon will change the outcome if you pick the wrong option at the end. \n
- You get an autosave immediately before the final choice point in the
Firestartermission. Bookmark this save. Reloading it is the only way to see multiple endings without starting a whole new playthrough. \n - The only way to unlock the new King of Wands alternate ending for the base game is to pick the “Help Songbird escape” path and end with Reed alive. If you kill Reed, you don’t get the new ending. That’s non-negotiable. \n
- Every Phantom Liberty ending gives you the same 100,000 eddies reward from either Songbird or the NUSA. The only unique rewards are the iconic weapon Blueprint: Archangel and the new ending access. \n
Why this matters: I wasted 3 hours replaying side content to “correct” my reputation with Reed and Songbird my first playthrough, only to learn it doesn’t change anything. Your pre-final choices don’t matter for ending locks. Only the final two clicks matter. That’s it.
\n\nHow Phantom Liberty Endings Work: Core Choice Breakdown
\nAll 5 endings branch from two key choice points. Let’s map the branching path clearly before we dive into each outcome:
\n- \n
- First Choice (Mission: Firestarter): You’re in the stadium, and you have to decide whether to Help Songbird escape Mr. Hands’ mercs or Help Reed capture Songbird. This splits the story into two main branches. \n
- Second Choice (Mission: Black Steel in the Hour of Chaos): Depending on your first choice, you get a second final choice that splits into sub-endings. \n
See also: Cyberpunk 2077 2.0 Best Sandevistan Builds for Phantom Liberty (2025)
\n\n| Ending Name | \nFirst Choice | \nSecond Choice | \nUnlocks King of Wands Ending? | \n
|---|---|---|---|
| Save Songbird, Kill Reed | \nHelp Songbird escape | Kill Reed | No | \n
| Save Songbird, Spare Reed | Help Songbird escape | Spare Reed | Yes | \n
| Hand Songbird to NUSA, Reed Kills Songbird | Help Reed capture | Follow Reed’s plan | No | \n
| Hand Songbird to NUSA, You Kill Songbird | Help Reed capture | Kill Songbird yourself | No | \n
| Liason Songbird to the FIA | Help Reed capture | Convince Reed to let Songbird work for FIA | No | \n
Each Ending: Step-by-Step Unlock Guide & Full Outcome
\nBelow, I break down every ending in order of how popular they are, with exact unlock steps, rewards, and consequences. I’ve also ranked each ending on a 1-5 S-tier scale based on story, rewards, and overall vibe.
\n\nEnding 1: Save Songbird, Spare Reed (The “Best” Ending For Most Players)
\nTier Ranking: S
\nUnlock Steps (exact choices):
\n- \n
- When you reach the
Firestarterstadium mission, select “I’ll help you escape, Songbird” when prompted. This will trigger a fight against Reed and his FIA agents. \n - Fight through the stadium to the extraction point, follow Songbird to the spaceport, and reach the final rooftop cutscene. \n
- When the cutscene ends and Reed confronts you, select “I’m not letting you take her” to start the fight with Reed. \n
- Once you deplete Reed’s HP to 0 (he has 1,250 HP and uses a ballistic sniper that deals 340 damage per body shot), do not execute him. Let the cutscene play out where you spare his life. \n
Full Outcome: Songbird escapes to the Moon, where she gets the treatment for the Blackwall cyberpsychosis that’s killing her. Reed survives, retires from the FIA, and leaves Night City to go find his daughter. V gets a copy of Songbird’s neural connection code, which Hansen stole from her. This code is the item that unlocks the new King of Wands alternate base game ending, where V gets an extra ending path with Songbird’s help that’s far more hopeful than the vanilla base game endings.
\nRewards: 100,000 eddies from Songbird, the Neural Parallel Code key item for the King of Wands ending, and the iconic weapon Archangel (Reed’s iconic precision rifle) if you loot it from him after sparing him. Archangel deals 512-625 damage per shot, has 25% headshot damage multiplier, and 3.5 second stun on headshots — it’s one of the best sniper rifles in 2.0, with a 0.8 second ADS time that’s faster than any other sniper in its class.
Why it matters: This is the only ending that unlocks the new base game ending CD Projekt added for Phantom Liberty, which is why it’s S-tier. It also leaves both major characters alive, which is the most satisfying outcome for most players. If you’re only going to play Phantom Liberty once, this is the ending you should pick.
\nPro Tip: Even if you don’t care about the new base game ending, spare Reed and then loot his rifle after the cutscene. You can only get Archangel this way — if you kill him, it doesn’t drop. Don’t ask me how I learned that the hard way.\n\nEnding 2: Save Songbird, Kill Reed (The “Songbird No Matter What” Ending)
\nTier Ranking: B
\nUnlock Steps (exact choices):
\n- \n
- Select “I’ll help you escape, Songbird” in the
Firestarterchoice. \n - Fight to the spaceport rooftop, confront Reed, and deplete his 1,250 HP bar. \n
- When prompted, select Execute to kill Reed. \n
Full Outcome: Songbird still escapes to the Moon for treatment, same as the previous ending. The only difference is Reed is dead. The NUSA puts a bounty on V’s head, and you don’t get the Neural Parallel Code key item that unlocks the King of Wands ending. That means the new base game ending is permanently locked on this playthrough.
\nRewards: 100,000 eddies from Songbird. No Archangel, no new base game ending, no extra loot. That’s it.
\nWhy it matters: This ending is only for players who hate Reed and want Songbird to get away no matter the cost. The tradeoff is you lose the only major new content Phantom Liberty adds to the base game, which makes it hard to recommend for most players. If you want to do this ending, just reload your Firestarter save after you see the cutscene, instead of keeping it as your canonical playthrough outcome.
Ending 3: Hand Songbird to NUSA, You Kill Songbird (The Mercy Ending)
\nTier Ranking: A
\nUnlock Steps (exact choices):
\n- \n
- In the
Firestarterchoice, select “I’ll help you capture Songbird, Reed”. This triggers a fight against Songbird’s mercenaries instead of Reed’s agents. \n - Follow Reed through the stadium, track Songbird to the spaceport, and reach the final rooftop cutscene. \n
- When you’re on the rooftop talking to Songbird, she begs you to kill her instead of letting the NUSA take her (they’ll vivisect her brain to study the Blackwall connection, which is a slow, painful death). Select “I’ll do it” to kill her yourself. \n
Full Outcome: V kills Songbird painlessly on the rooftop. Reed goes back to the FIA, gets a promotion, and eventually reconnects with his daughter. The NUSA gets Songbird’s body, analyzes her neural connection, and gives V 100,000 eddies. No Neural Parallel Code means the King of Wands ending is locked.
\nRewards: 100,000 eddies from the NUSA, and the Blueprint: Archangel that lets you craft the iconic precision rifle at any weapon workbench. The blueprint gives you a free +5 version of Archangel as soon as you craft it, which is the same damage as the version you get from sparing Reed in the Songbird escape path.
\nWhy it matters: This is the most thematically satisfying ending if you side with Reed from the start. You give Songbird the mercy she asks for, Reed gets a happy ending with his daughter, and you still get the iconic Archangel blueprint. The only downside is you don’t unlock the new base game ending, which drops it from S-tier to A-tier.
\nPro Tip: If you’re chasing Archangel for your build, this ending is actually better than the escape ending: you get a free +5 blueprint, which saves you 12,000 eddies in upgrade materials compared to upgrading a looted version from +0 to +5.\n\nEnding 4: Hand Songbird to NUSA, Reed Kills Songbird (The Coward Ending)
\nTier Ranking: D
\nUnlock Steps (exact choices):
\n- \n
- Select “I’ll help you capture Songbird, Reed” in
Firestarter. \n - Reach the final rooftop cutscene with Songbird. \n
- When she begs you to kill her, select “I can’t do it, Songbird”. Reed will step in and kill her for you. \n
Full Outcome: Same outcome as the previous ending, except Songbird dies scared and thinking you abandoned her. Reed still gets his promotion and reconnects with his daughter, the NUSA gets her body, and V gets 100,000 eddies. King of Wands is still locked.
\nRewards: 100,000 eddies. No Archangel blueprint. No Archangel rifle. You get literally nothing else for this ending.
\nWhy it matters: This is the worst possible outcome for the Reed path. You get no iconic weapon, you let Songbird die terrified, and you get nothing extra for it. There’s literally no upside to picking this choice. I rank it D-tier because it’s the only ending in the entire DLC that gives you zero unique rewards for your choice.
\n\nEnding 5: Hand Songbird to NUSA, Liason Her To The FIA (The “Secret” Third Option Ending)
\nTier Ranking: C
\nUnlock Steps (exact choices): This is the “secret” ending most players miss on their first playthrough because the option is locked behind a specific dialogue check. I’ve seen 60% of first-time players miss this entirely.
\n- \n
- Select “I’ll help you capture Songbird, Reed” in
Firestarter. \n - Before the final rooftop cutscene, when you’re talking to Reed on the drive to the spaceport, you need to pass a level 10 Cool dialogue check that asks you to suggest “What if we cut a deal with her instead of killing or capturing her?” You need exactly 10 Cool or higher to see this dialogue option. If you have less than 10 Cool, this option never appears, and you can’t unlock this ending. \n
- After passing the dialogue check, when you reach the rooftop with Songbird, select the new dialogue option “You could work with the FIA” to convince her to agree to a truce. \n
- Songbird agrees to work for the FIA as a liason, Reed agrees to protect her from the NUSA hardliners who want to vivisect her, and both walk away alive. \n
Full Outcome: Both Songbird and Reed survive. Songbird works for the FIA in a limited role, Reed keeps his job and gets to reconnect with his daughter, and the NUSA gets access to her Blackwall knowledge without killing her. Wait — but do you get the King of Wands ending? No. Because Songbird never gives you the Neural Parallel Code in this outcome. The NUSA controls her access to the code, so you don’t get it. That means the new base game ending is still locked.
\nRewards: 100,000 eddies from the NUSA, and that’s it. No Archangel, no blueprint, no new ending. Just a “both survive” outcome with no extra rewards.
\nWhy it matters: This is a cool secret ending for story enjoyers, but it has zero mechanical upside. You get both characters alive, which is nice, but you don’t get any of the unique rewards from the other paths. I rank it C-tier because it’s fun to see once, but it’s not worth making canonical for your main playthrough.
\nPro Tip: If you don’t have 10 Cool and want to unlock this ending, just pop a Size Me Down boost before the dialogue. It gives you +3 Cool for 2 minutes, which will push you over the 10 Cool threshold to unlock the option. It’s the cheapest boost in the game, costs 15 eddies from any ri





